{"id":9669,"date":"2026-03-13T22:32:43","date_gmt":"2026-03-14T03:32:43","guid":{"rendered":"https:\/\/www.ezcalculatoronline.com\/?page_id=9669"},"modified":"2026-05-10T00:00:04","modified_gmt":"2026-05-10T05:00:04","slug":"math-bird","status":"publish","type":"page","link":"https:\/\/www.ezcalculatoronline.com\/games\/math-bird\/","title":{"rendered":"Math Bird"},"content":{"rendered":"<div id=\"tdi_1\" class=\"tdc-zone\"><div class=\"tdc_zone tdi_2  wpb_row td-pb-row\"  >\n<style scoped>\n\n\/* custom css *\/\n.tdi_2{\r\n                    min-height: 0;\r\n                }\n<\/style><div id=\"tdi_3\" class=\"tdc-row\"><div class=\"vc_row tdi_4  wpb_row td-pb-row\" >\n<style scoped>\n\n\/* custom css *\/\n.tdi_4,\r\n                .tdi_4 .tdc-columns{\r\n                    min-height: 0;\r\n                }.tdi_4,\r\n\t\t\t\t.tdi_4 .tdc-columns{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_4 .tdc-columns{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}\n<\/style><div class=\"vc_column tdi_6  wpb_column vc_column_container tdc-column td-pb-span8\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_6{\r\n                    vertical-align: baseline;\r\n                }.tdi_6 > .wpb_wrapper,\r\n\t\t\t\t.tdi_6 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_6 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_6 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_6 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\" ><div class=\"wpb_wrapper td_block_wrap vc_raw_html tdi_8 \">\n<style scoped>\n\n\/* inline tdc_css att *\/\n\n.tdi_8{\nmargin-top:20px !important;\n}\n\n<\/style><div class=\"td-fix-index\"><div id=\"mb-game-container\">\n    <style>\n        @import url('https:\/\/fonts.googleapis.com\/css2?family=Nunito:wght@700;900&display=swap');\n\n        \/* Scope all CSS inside #mb-game-container *\/\n        #mb-game-container {\n            position: relative;\n            width: 100%;\n            max-width: 400px;\n            height: 600px;\n            margin: 0 auto;\n            font-family: 'Nunito', sans-serif;\n            background-color: #1a252c;\n            border-radius: 16px;\n            box-shadow: 0 15px 35px rgba(0,0,0,0.4);\n            overflow: hidden;\n            user-select: none;\n            -webkit-user-select: none;\n            touch-action: none;\n        }\n\n        #mb-game-container canvas {\n            display: block;\n            width: 100%;\n            height: 100%;\n        }\n\n        #mb-game-container .mb-overlay {\n            position: absolute;\n            top: 0; left: 0; right: 0; bottom: 0;\n            display: flex;\n            flex-direction: column;\n            justify-content: center;\n            align-items: center;\n            background: rgba(26, 37, 44, 0.4);\n            backdrop-filter: blur(8px);\n            -webkit-backdrop-filter: blur(8px);\n            z-index: 10;\n            transition: opacity 0.3s ease;\n        }\n\n        #mb-game-container .mb-hidden {\n            display: none !important;\n        }\n\n        #mb-game-container h1 {\n            color: #fff;\n            font-size: 42px;\n            text-shadow: 3px 3px 0 #2c3e50, -1px -1px 0 #2c3e50;\n            margin: 0 0 15px 0;\n            text-align: center;\n            line-height: 1.2;\n        }\n\n        #mb-game-container p {\n            color: #fff;\n            font-size: 18px;\n            font-weight: 700;\n            text-shadow: 1px 1px 2px #000;\n            text-align: center;\n            margin: 0 0 30px 0;\n        }\n\n        #mb-game-container .mb-btn {\n            background: linear-gradient(to bottom, #f1c40f, #f39c12);\n            border: 3px solid #fff;\n            color: #fff;\n            font-family: 'Nunito', sans-serif;\n            font-size: 22px;\n            font-weight: 900;\n            padding: 12px 30px;\n            border-radius: 30px;\n            cursor: pointer;\n            box-shadow: 0 5px 15px rgba(0,0,0,0.3);\n            text-transform: uppercase;\n        }\n\n        #mb-game-container .mb-btn:hover { filter: brightness(1.1); transform: translateY(-2px); }\n\n        #mb-questionPanel {\n            background: rgba(44, 62, 80, 0.95);\n            padding: 30px 20px;\n            border-radius: 20px;\n            border: 2px solid rgba(255,255,255,0.3);\n            text-align: center;\n            width: 85%;\n            box-sizing: border-box;\n            box-shadow: 0 10px 30px rgba(0,0,0,0.7);\n        }\n\n        #mb-mathQuestion {\n            font-size: 40px;\n            font-weight: 900;\n            color: #f1c40f;\n            margin-bottom: 25px;\n            text-shadow: 2px 2px 4px rgba(0,0,0,0.8);\n            line-height: 1.3;\n        }\n\n        #mb-game-container .mb-ans-btn {\n            width: 100%;\n            background: linear-gradient(to bottom, #3498db, #2980b9);\n            border: 2px solid #fff;\n            color: #fff;\n            font-size: 26px;\n            font-weight: bold;\n            padding: 15px;\n            margin-bottom: 15px;\n            border-radius: 15px;\n            cursor: pointer;\n            box-shadow: 0 4px 10px rgba(0,0,0,0.3);\n        }\n\n        #mb-game-container .mb-ans-btn:hover { filter: brightness(1.2); }\n\n        #mb-scoreBoard {\n            position: absolute;\n            top: 20px;\n            left: 0;\n            width: 100%;\n            text-align: center;\n            font-size: 55px;\n            font-weight: 900;\n            color: #fff;\n            text-shadow: 3px 3px 0 #000, -2px -2px 0 #000, 2px -2px 0 #000;\n            z-index: 5;\n            pointer-events: none;\n        }\n\n        #mb-muteBtn {\n            position: absolute;\n            top: 20px;\n            right: 20px;\n            background: rgba(255,255,255,0.9);\n            border: none;\n            border-radius: 50%;\n            width: 45px;\n            height: 45px;\n            font-size: 22px;\n            cursor: pointer;\n            z-index: 20;\n            box-shadow: 0 2px 8px rgba(0,0,0,0.4);\n        }\n\n        #mb-readyScreen {\n            cursor: pointer;\n        }\n    <\/style>\n\n    <audio id=\"mb-bgMusic\" loop>\n        <source src=\"https:\/\/www.ezcalculatoronline.com\/wp-content\/uploads\/2025\/12\/gametown-_-village-theme-373822.mp3\" type=\"audio\/mpeg\">\n    <\/audio>\n\n    <canvas id=\"mb-gameCanvas\" width=\"400\" height=\"600\"><\/canvas>\n    <div id=\"mb-scoreBoard\">0<\/div>\n    <button id=\"mb-muteBtn\" onclick=\"mb_toggleMute()\">\ud83d\udd0a<\/button>\n\n    <div id=\"mb-startScreen\" class=\"mb-overlay\">\n        <h1>MATH BIRD<\/h1>\n        <p>Fly through the pipes<br>Solve math to survive!<\/p>\n        <button class=\"mb-btn\" onclick=\"mb_startGame()\">PLAY NOW<\/button>\n    <\/div>\n\n    <div id=\"mb-questionScreen\" class=\"mb-overlay mb-hidden\">\n        <div id=\"mb-questionPanel\">\n            <div id=\"mb-mathQuestion\">1 + 1 = ?<\/div>\n            <button class=\"mb-ans-btn\" id=\"mb-btn0\" onclick=\"mb_checkAnswer(0)\">A<\/button>\n            <button class=\"mb-ans-btn\" id=\"mb-btn1\" onclick=\"mb_checkAnswer(1)\">B<\/button>\n            <button class=\"mb-ans-btn\" id=\"mb-btn2\" onclick=\"mb_checkAnswer(2)\">C<\/button>\n        <\/div>\n    <\/div>\n\n    <div id=\"mb-readyScreen\" class=\"mb-overlay mb-hidden\">\n        <h1 style=\"color: #2ecc71; text-shadow: 2px 2px #000;\">CORRECT!<\/h1>\n        <p>Tap the screen<br>or press SPACE to fly<\/p>\n    <\/div>\n\n    <div id=\"mb-gameOverScreen\" class=\"mb-overlay mb-hidden\">\n        <h1 style=\"color: #e74c3c;\">GAME OVER<\/h1>\n        <p id=\"mb-finalScoreText\">Score: 0<\/p>\n        <button class=\"mb-btn\" onclick=\"mb_startGame()\">PLAY AGAIN<\/button>\n    <\/div>\n\n    <script>\n        const canvas = document.getElementById(\"mb-gameCanvas\");\n        const ctx = canvas.getContext(\"2d\");\n        \n        const screens = {\n            start: document.getElementById(\"mb-startScreen\"),\n            question: document.getElementById(\"mb-questionScreen\"),\n            ready: document.getElementById(\"mb-readyScreen\"),\n            gameOver: document.getElementById(\"mb-gameOverScreen\")\n        };\n        const scoreBoard = document.getElementById(\"mb-scoreBoard\");\n        \n        const bgMusic = document.getElementById(\"mb-bgMusic\");\n        bgMusic.volume = 0.3;\n        let isMuted = false;\n        \n        let audioCtx; \n        function initAudio() {\n            if(!audioCtx) {\n                audioCtx = new (window.AudioContext || window.webkitAudioContext)();\n            }\n            if(audioCtx.state === 'suspended') audioCtx.resume();\n        }\n\n        function mb_toggleMute() {\n            isMuted = !isMuted;\n            document.getElementById(\"mb-muteBtn\").innerText = isMuted ? \"\ud83d\udd07\" : \"\ud83d\udd0a\";\n            bgMusic.muted = isMuted;\n        }\n\n        function playSound(type) {\n            if(isMuted || !audioCtx) return;\n            const osc = audioCtx.createOscillator();\n            const gain = audioCtx.createGain();\n            osc.connect(gain); gain.connect(audioCtx.destination);\n            \n            if (type === 'jump') {\n                osc.type = 'sine'; osc.frequency.setValueAtTime(400, audioCtx.currentTime);\n                osc.frequency.exponentialRampToValueAtTime(600, audioCtx.currentTime + 0.1);\n                gain.gain.setValueAtTime(0.2, audioCtx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, audioCtx.currentTime + 0.1);\n                osc.start(); osc.stop(audioCtx.currentTime + 0.1);\n            } else if (type === 'score') {\n                osc.type = 'square'; osc.frequency.setValueAtTime(800, audioCtx.currentTime);\n                osc.frequency.setValueAtTime(1200, audioCtx.currentTime + 0.1);\n                gain.gain.setValueAtTime(0.1, audioCtx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, audioCtx.currentTime + 0.2);\n                osc.start(); osc.stop(audioCtx.currentTime + 0.2);\n            } else if (type === 'crash') {\n                osc.type = 'sawtooth'; osc.frequency.setValueAtTime(200, audioCtx.currentTime);\n                osc.frequency.exponentialRampToValueAtTime(50, audioCtx.currentTime + 0.3);\n                gain.gain.setValueAtTime(0.3, audioCtx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, audioCtx.currentTime + 0.3);\n                osc.start(); osc.stop(audioCtx.currentTime + 0.3);\n            }\n        }\n\n        let gameState = 0; \n        let score = 0;\n        let frames = 0;\n        let correctOptionIndex = 0;\n        let bgX = 0; \n        let gameOverTimer;\n\n        const bird = {\n            x: 60, y: 250, w: 34, h: 24, radius: 15,\n            velocity: 0, \n            gravity: 0.35, \/\/ GI\u1ea2M \u0110\u1ed8 N\u1eb6NG C\u1ee6A CHIM (C\u0169: 0.4)\n            jump: -6,      \/\/ V\u1ed6 C\u00c1NH NH\u1eb8 NH\u00c0NG H\u01a0N (C\u0169: -6.5)\n            rotation: 0,\n            draw: function() {\n                ctx.save();\n                ctx.translate(this.x, this.y);\n                this.rotation = Math.min(Math.PI \/ 4, Math.max(-Math.PI \/ 4, (this.velocity * 0.1)));\n                ctx.rotate(this.rotation);\n                \n                ctx.fillStyle = \"#f1c40f\"; ctx.beginPath(); ctx.arc(0, 0, this.radius, 0, Math.PI * 2); ctx.fill();\n                ctx.lineWidth = 2; ctx.strokeStyle = \"#000\"; ctx.stroke();\n                \n                ctx.fillStyle = \"#fff\"; ctx.beginPath(); ctx.ellipse(-5, 2, 8, 5, 0, 0, Math.PI * 2); ctx.fill(); ctx.stroke();\n                \n                ctx.fillStyle = \"#fff\"; ctx.beginPath(); ctx.arc(6, -6, 5, 0, Math.PI * 2); ctx.fill(); ctx.stroke();\n                ctx.fillStyle = \"#000\"; ctx.beginPath(); ctx.arc(8, -6, 2, 0, Math.PI * 2); ctx.fill();\n                \n                ctx.fillStyle = \"#e67e22\"; ctx.beginPath();\n                ctx.moveTo(12, -2); ctx.lineTo(22, 2); ctx.lineTo(12, 6); ctx.fill(); ctx.stroke();\n                ctx.restore();\n            },\n            update: function() {\n                this.velocity += this.gravity;\n                this.y += this.velocity;\n                \n                if (this.y + this.radius >= canvas.height - 25) { \n                    this.y = canvas.height - 25 - this.radius; \n                    if(gameState === 1) setGameOver(); \n                }\n                if (this.y - this.radius <= 0) { \n                    this.y = this.radius; this.velocity = 0; \n                }\n            },\n            flap: function() {\n                this.velocity = this.jump; playSound('jump');\n            }\n        };\n\n        const pipes = {\n            items: [], \n            w: 60, \n            gap: 220, \/\/ M\u1ede R\u1ed8NG KHE H\u1ede G\u1ea4P R\u01af\u1ee0I (C\u0169: 140)\n            dx: 1.8,  \/\/ GI\u1ea2M T\u1ed0C \u0110\u1ed8 BAY \u0110I CH\u1eacM R\u00c3I H\u01a0N (C\u0169: 2.5)\n            draw: function() {\n                for (let i = 0; i < this.items.length; i++) {\n                    let p = this.items[i];\n                    ctx.fillStyle = \"#2ecc71\"; ctx.strokeStyle = \"#27ae60\"; ctx.lineWidth = 4;\n                    ctx.fillRect(p.x, 0, this.w, p.top); ctx.strokeRect(p.x, 0, this.w, p.top);\n                    ctx.fillRect(p.x - 4, p.top - 20, this.w + 8, 20); ctx.strokeRect(p.x - 4, p.top - 20, this.w + 8, 20);\n                    \n                    let botY = p.top + this.gap;\n                    let botH = canvas.height - botY - 30; \n                    ctx.fillRect(p.x, botY, this.w, botH); ctx.strokeRect(p.x, botY, this.w, botH);\n                    ctx.fillRect(p.x - 4, botY, this.w + 8, 20); ctx.strokeRect(p.x - 4, botY, this.w + 8, 20);\n                }\n            },\n            update: function() {\n                \/\/ T\u0102NG KHO\u1ea2NG C\u00c1CH GI\u1eeeA C\u00c1C \u1ed0NG (C\u0169: 120 frames -> M\u1edbi: 180 frames)\n                if (frames % 180 === 0) {\n                    let topH = Math.floor(Math.random() * (canvas.height - this.gap - 150)) + 50;\n                    this.items.push({ x: canvas.width, top: topH, passed: false, questionAsked: false });\n                }\n                for (let i = 0; i < this.items.length; i++) {\n                    let p = this.items[i];\n                    p.x -= this.dx;\n\n                    if (!p.questionAsked && p.x < bird.x + 130 && p.x > bird.x + 90) {\n                        p.questionAsked = true; triggerQuestion(); return;\n                    }\n\n                    let hitMargin = 5;\n                    let hitX = bird.x + bird.radius - hitMargin > p.x && bird.x - bird.radius + hitMargin < p.x + this.w;\n                    let hitY = bird.y - bird.radius + hitMargin < p.top || bird.y + bird.radius - hitMargin > p.top + this.gap;\n                    if (hitX && hitY) setGameOver();\n\n                    if (p.x + this.w < bird.x - bird.radius && !p.passed) {\n                        p.passed = true; score++; \n                        scoreBoard.innerText = score;\n                        playSound('score');\n                    }\n                    if (p.x + this.w + 10 < 0) { this.items.shift(); i--; }\n                }\n            },\n            reset: function() { this.items = []; }\n        };\n\n        function drawBackground() {\n            let gradient = ctx.createLinearGradient(0, 0, 0, canvas.height);\n            gradient.addColorStop(0, \"#4facfe\");\n            gradient.addColorStop(1, \"#00f2fe\");\n            ctx.fillStyle = gradient;\n            ctx.fillRect(0, 0, canvas.width, canvas.height);\n\n            if(gameState === 1) bgX -= 1.8; \/\/ Gi\u1ea3m t\u1ed1c \u0111\u1ed9 m\u1eb7t \u0111\u1ea5t cho \u0111\u1ed3ng b\u1ed9 v\u1edbi \u1ed1ng\n            if(bgX <= -40) bgX = 0;\n            \n            ctx.fillStyle = \"#ded895\"; ctx.fillRect(0, canvas.height - 30, canvas.width, 30);\n            ctx.fillStyle = \"#73bf2e\"; ctx.fillRect(0, canvas.height - 30, canvas.width, 8);\n            \n            ctx.strokeStyle = \"#c0b769\"; ctx.lineWidth = 2;\n            for(let i=0; i<15; i++) {\n                ctx.beginPath();\n                ctx.moveTo(bgX + i*40, canvas.height - 20);\n                ctx.lineTo(bgX + i*40 + 20, canvas.height - 5);\n                ctx.stroke();\n            }\n        }\n\n        function generateMath() {\n            let type = Math.floor(Math.random() * 6); \n            let q = \"\", ans = 0, wrong1 = 0, wrong2 = 0;\n\n            switch(type) {\n                case 0:\n                    let a = Math.floor(Math.random()*50)+10;\n                    let b = Math.floor(Math.random()*50)+10;\n                    q = `${a} + ${b} = ?`; ans = a + b;\n                    wrong1 = ans + 10; wrong2 = ans - (Math.random()>0.5?1:2);\n                    break;\n                case 1:\n                    let m1 = Math.floor(Math.random()*11)+5;\n                    let m2 = Math.floor(Math.random()*11)+5;\n                    q = `${m1} x ${m2} = ?`; ans = m1 * m2;\n                    wrong1 = ans + m1; wrong2 = ans - m2;\n                    break;\n                case 2:\n                    let o1 = Math.floor(Math.random()*5)+2;\n                    let o2 = Math.floor(Math.random()*5)+2;\n                    let o3 = Math.floor(Math.random()*5)+2;\n                    q = `${o1} + ${o2} x ${o3} = ?`; \n                    ans = o1 + (o2 * o3);\n                    wrong1 = (o1 + o2) * o3;\n                    wrong2 = ans + 2;\n                    break;\n                case 3:\n                    let x = Math.floor(Math.random()*10)+2;\n                    let coeff = Math.floor(Math.random()*4)+2;\n                    let offset = Math.floor(Math.random()*10)+1;\n                    q = `${coeff}x - ${offset} = ${coeff*x - offset}. x = ?`; \n                    ans = x;\n                    wrong1 = x + 1; wrong2 = (x - 1 <= 0) ? x + 2 : x - 1;\n                    break;\n                case 4:\n                    if(Math.random() > 0.5) {\n                        let base = Math.floor(Math.random()*4)+2; \n                        q = `${base}\u00b3 = ?`; \n                        ans = base * base * base;\n                        wrong1 = base * 3; \n                        wrong2 = ans + base;\n                    } else {\n                        let root = Math.floor(Math.random()*11)+5;\n                        q = `\u221a${root*root} = ?`; \n                        ans = root;\n                        wrong1 = root * 2; wrong2 = root + 5;\n                    }\n                    break;\n                case 5:\n                    let perc = (Math.floor(Math.random()*4)+1) * 20;\n                    let val = (Math.floor(Math.random()*10)+1) * 50; \n                    q = `${perc}% of ${val} = ?`; \n                    ans = (perc\/100) * val;\n                    wrong1 = ans + 10; wrong2 = ans \/ 2;\n                    break;\n            }\n\n            if(wrong1 === ans) wrong1 += 3;\n            if(wrong2 === ans || wrong2 === wrong1) wrong2 += 7;\n            ans = Math.round(ans); wrong1 = Math.round(wrong1); wrong2 = Math.round(wrong2);\n            let options = [ans, wrong1, wrong2].sort(() => Math.random() - 0.5);\n            return { question: q, options: options, correctIndex: options.indexOf(ans) };\n        }\n\n        function triggerQuestion() {\n            gameState = 3; \n            let mathData = generateMath();\n            correctOptionIndex = mathData.correctIndex;\n            document.getElementById(\"mb-mathQuestion\").innerText = mathData.question;\n            document.getElementById(\"mb-btn0\").innerText = mathData.options[0];\n            document.getElementById(\"mb-btn1\").innerText = mathData.options[1];\n            document.getElementById(\"mb-btn2\").innerText = mathData.options[2];\n            screens.question.classList.remove(\"mb-hidden\");\n        }\n\n        function mb_checkAnswer(index) {\n            screens.question.classList.add(\"mb-hidden\");\n            if (index === correctOptionIndex) {\n                gameState = 4;\n                screens.ready.classList.remove(\"mb-hidden\");\n            } else {\n                setGameOver();\n            }\n        }\n\n        function hideAllScreens() {\n            Object.values(screens).forEach(s => s.classList.add(\"mb-hidden\"));\n        }\n\n        function mb_startGame() {\n            initAudio();\n            bgMusic.play().catch(e => console.log(\"Audio requires interaction\"));\n            hideAllScreens();\n            bird.y = 250; bird.velocity = 0; bird.rotation = 0; pipes.reset();\n            score = 0; frames = 0; bgX = 0;\n            scoreBoard.innerText = score;\n            gameState = 1;\n            bird.flap();\n        }\n\n        function setGameOver() {\n            if (gameState === 2) return; \n            gameState = 2; \n            playSound('crash');\n            hideAllScreens(); \n            document.getElementById(\"mb-finalScoreText\").innerText = \"Score: \" + score;\n            \n            clearTimeout(gameOverTimer);\n            gameOverTimer = setTimeout(() => {\n                if(gameState === 2) screens.gameOver.classList.remove(\"mb-hidden\");\n            }, 500);\n        }\n\n        function mb_inputAction(e) {\n            initAudio();\n            if(gameState === 1) {\n                bird.flap();\n            } else if (gameState === 4) {\n                hideAllScreens();\n                gameState = 1; \n                bird.flap();\n            }\n        }\n\n       \/\/ B\u1eaft s\u1ef1 ki\u1ec7n b\u00e0n ph\u00edm\n        window.addEventListener(\"keydown\", (e) => { \n            \/\/ N\u1ebfu ng\u01b0\u1eddi ch\u01a1i b\u1ea5m ph\u00edm Space (D\u1ea5u c\u00e1ch)\n            if(e.code === \"Space\") {\n                \/\/ CH\u1eb6N NGAY H\u00c0NH \u0110\u1ed8NG CU\u1ed8N TRANG C\u1ee6A TR\u00ccNH DUY\u1ec6T\n                e.preventDefault(); \n                \n                \/\/ X\u1eed l\u00fd \u0111i\u1ec1u khi\u1ec3n chim\n                if(gameState === 0 || gameState === 2) {\n                    \/\/ N\u1ebfu \u0111ang \u1edf m\u00e0n h\u00ecnh Start ho\u1eb7c Game Over -> B\u1ea5m Space \u0111\u1ec3 ch\u01a1i lu\u00f4n\n                    mb_startGame();\n                } else if (gameState === 1 || gameState === 4) {\n                    \/\/ N\u1ebfu \u0111ang bay ho\u1eb7c \u0111ang \u1edf m\u00e0n h\u00ecnh ch\u1edd -> B\u1ea5m Space \u0111\u1ec3 v\u1ed7 c\u00e1nh\n                    mb_inputAction(e); \n                }\n            }\n        }, { passive: false });\n\n        canvas.addEventListener(\"mousedown\", (e) => { \n            if(gameState === 1) mb_inputAction(e); \n        });\n        screens.ready.addEventListener(\"mousedown\", (e) => { \n            if(gameState === 4) mb_inputAction(e); \n        });\n\n        canvas.addEventListener(\"touchstart\", (e) => { \n            e.preventDefault(); \n            if(gameState === 1) mb_inputAction(e); \n        }, { passive: false });\n        \n        screens.ready.addEventListener(\"touchstart\", (e) => { \n            e.preventDefault(); \n            if(gameState === 4) mb_inputAction(e); \n        }, { passive: false });\n\n        function gameLoop() {\n            drawBackground();\n            if(gameState === 1 || gameState === 3 || gameState === 4 || gameState === 2) {\n                pipes.draw(); bird.draw();\n            }\n            if(gameState === 1) {\n                bird.update(); pipes.update(); frames++;\n            } else if (gameState === 2) {\n                if (bird.y + bird.radius < canvas.height - 25) {\n                    bird.velocity += bird.gravity * 1.5;\n                    bird.y += bird.velocity;\n                    bird.rotation = Math.min(Math.PI \/ 2, bird.rotation + 0.15);\n                } else {\n                    bird.y = canvas.height - 25 - bird.radius;\n                }\n            }\n            requestAnimationFrame(gameLoop);\n        }\n\n        drawBackground();\n        bird.draw();\n        gameLoop();\n    <\/script>\n<\/div><\/div><\/div><div class=\"wpb_wrapper wpb_text_column td_block_wrap td_block_wrap vc_column_text tdi_9  tagdiv-type td-pb-border-top td_block_template_1\"  data-td-block-uid=\"tdi_9\" ><div class=\"td-block-title-wrap\"><\/div><div class=\"td-fix-index\"><h1 data-path-to-node=\"2\"><strong>Play Math Bird \u2013 Master Mental Math While Having Fun!<\/strong><\/h1>\n<p data-path-to-node=\"3\">Math and mental calculation can sometimes feel like a chore. But what if you could combine the thrill of a survival game with logic puzzles?<\/p>\n<p data-path-to-node=\"4\">Welcome to <b data-path-to-node=\"4\" data-index-in-node=\"11\">Math Bird<\/b>, the exclusive educational game on <b data-path-to-node=\"4\" data-index-in-node=\"56\">ezcalculatoronline.com<\/b>. This isn&#8217;t just a way to kill time; it\u2019s a powerful tool designed to help students from Grade 1 to Grade 9 sharpen their mental math skills and boost brain agility every day.<\/p>\n<h2 data-path-to-node=\"5\"><strong>\ud83c\udfae What Makes Math Bird Special?<\/strong><\/h2>\n<p data-path-to-node=\"6\">Unlike traditional &#8220;flappy&#8221; games that rely on stressful high-speed reflexes, Math Bird is specifically balanced to focus on <b data-path-to-node=\"6\" data-index-in-node=\"125\">Mathematical Thinking<\/b>:<\/p>\n<ul data-path-to-node=\"7\">\n<li>\n<p data-path-to-node=\"7,0,0\"><b data-path-to-node=\"7,0,0\" data-index-in-node=\"0\">Relaxed Physics:<\/b> We\u2019ve widened the gaps between pipes and slowed down the movement speed. No more frustrating &#8220;instant deaths&#8221;\u2014the game is designed for you to succeed.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"7,1,0\"><b data-path-to-node=\"7,1,0\" data-index-in-node=\"0\">Dynamic Question System:<\/b> The game generates thousands of random math problems covering a wide curriculum:<\/p>\n<ul data-path-to-node=\"7,1,1\">\n<li>\n<p data-path-to-node=\"7,1,1,0,0\"><i data-path-to-node=\"7,1,1,0,0\" data-index-in-node=\"0\">Elementary Level:<\/i> Basic addition, subtraction, and multiplication tables.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"7,1,1,1,0\"><i data-path-to-node=\"7,1,1,1,0\" data-index-in-node=\"0\">Middle School Level:<\/i> Order of operations (PEMDAS), solving for X, exponents, square roots, and percentages.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"7,2,0\"><b data-path-to-node=\"7,2,0\" data-index-in-node=\"0\">The &#8220;Smart Pause&#8221; Mechanic:<\/b> When the bird approaches a pipe, time freezes. You have all the time in the world to solve the math problem before continuing your flight!<\/p>\n<\/li>\n<\/ul>\n<h2 data-path-to-node=\"8\"><strong>\ud83d\udd79\ufe0f How to Play: A Step-by-Step Guide<\/strong><\/h2>\n<p data-path-to-node=\"9\">The game works smoothly on both Desktop and Mobile devices.<\/p>\n<h2 data-path-to-node=\"10\"><strong>1. The Controls:<\/strong><\/h2>\n<ul data-path-to-node=\"11\">\n<li>\n<p data-path-to-node=\"11,0,0\"><b data-path-to-node=\"11,0,0\" data-index-in-node=\"0\">On Desktop (PC\/Laptop):<\/b> Press the <b data-path-to-node=\"11,0,0\" data-index-in-node=\"34\">SPACE bar<\/b> or <b data-path-to-node=\"11,0,0\" data-index-in-node=\"47\">Left-Click<\/b> your mouse to flap the wings and stay airborne.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"11,1,0\"><b data-path-to-node=\"11,1,0\" data-index-in-node=\"0\">On Mobile (Phone\/Tablet):<\/b> Simply <b data-path-to-node=\"11,1,0\" data-index-in-node=\"33\">Tap<\/b> anywhere on the screen to keep the bird from falling.<\/p>\n<\/li>\n<\/ul>\n<h2 data-path-to-node=\"12\"><strong>2. The Core Rules:<\/strong><\/h2>\n<ol start=\"1\" data-path-to-node=\"13\">\n<li>\n<p data-path-to-node=\"13,0,0\"><b data-path-to-node=\"13,0,0\" data-index-in-node=\"0\">Start Your Journey:<\/b> Press &#8220;PLAY NOW&#8221; or the Space bar to begin. Keep a steady rhythm to avoid hitting the ground or the edges of the pipes.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"13,1,0\"><b data-path-to-node=\"13,1,0\" data-index-in-node=\"0\">The Challenge:<\/b> As you reach a green pipe, a <b data-path-to-node=\"13,1,0\" data-index-in-node=\"44\">Math Question Panel<\/b> will automatically appear, and the bird will wait for your answer.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"13,2,0\"><b data-path-to-node=\"13,2,0\" data-index-in-node=\"0\">Survive &amp; Score:<\/b> Read the equation and pick the correct answer (A, B, or C).<\/p>\n<ul data-path-to-node=\"13,2,1\">\n<li>\n<p data-path-to-node=\"13,2,1,0,0\"><i data-path-to-node=\"13,2,1,0,0\" data-index-in-node=\"0\">If you answer incorrectly:<\/i> The bird will lose its momentum and fall. Game Over!<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"13,2,1,1,0\"><i data-path-to-node=\"13,2,1,1,0\" data-index-in-node=\"0\">If you answer correctly:<\/i> A <b data-path-to-node=\"13,2,1,1,0\" data-index-in-node=\"27\">&#8220;CORRECT!&#8221;<\/b> screen will appear. Simply press Space or Tap the screen to fly through the gap and earn a point.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n<h2 data-path-to-node=\"14\"><strong>\ud83d\udca1 Tips for a High Score<\/strong><\/h2>\n<ul data-path-to-node=\"15\">\n<li>\n<p data-path-to-node=\"15,0,0\"><b data-path-to-node=\"15,0,0\" data-index-in-node=\"0\">Accuracy Over Speed:<\/b> There is no countdown timer on the questions. Take your time to double-check your mental math before clicking!<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,1,0\"><b data-path-to-node=\"15,1,0\" data-index-in-node=\"0\">Watch the PEMDAS Trap:<\/b> Don&#8217;t get fooled by equations like <code data-path-to-node=\"15,1,0\" data-index-in-node=\"58\">10 + 2 x 5<\/code>. Remember: Multiply before you add! (The answer is 20, not 60).<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,2,0\"><b data-path-to-node=\"15,2,0\" data-index-in-node=\"0\">The &#8220;Flap&#8221; Prep:<\/b> After you answer a question correctly, be ready! Your first click to resume will also make the bird flap. Make sure you are ready to maintain your altitude.<\/p>\n<\/li>\n<\/ul>\n<p data-path-to-node=\"16\">Are you ready to test the limits of your brain? Start playing Math Bird above and see how many pipes you can conquer!<\/p>\n<\/div><\/div><\/div><\/div><div class=\"vc_column tdi_11  wpb_column vc_column_container tdc-column td-pb-span4 td-is-sticky\">\n<style scoped>\n\n\/* custom css *\/\n.tdi_11{\r\n                    vertical-align: baseline;\r\n                }.tdi_11 > .wpb_wrapper,\r\n\t\t\t\t.tdi_11 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    display: block;\r\n\t\t\t\t}.tdi_11 > .wpb_wrapper > .tdc-elements{\r\n\t\t\t\t    width: 100%;\r\n\t\t\t\t}.tdi_11 > .wpb_wrapper > .vc_row_inner{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t}.tdi_11 > .wpb_wrapper{\r\n\t\t\t\t    width: auto;\r\n\t\t\t\t    height: auto;\r\n\t\t\t\t}\n<\/style><div class=\"wpb_wrapper\" data-sticky-offset=\"20\"><div class=\"wpb_wrapper td_block_wrap vc_raw_html tdi_13 \">\n<style scoped>\n\n\/* inline tdc_css att *\/\n\n.tdi_13{\npadding-top:20px !important;\n}\n\n<\/style><div class=\"td-fix-index\"><!DOCTYPE html>\n<html lang=\"en\">\n<head>\n<meta charset=\"UTF-8\">\n<style>\n    \/* CSS for Game Widget *\/\n    :root {\n        --primary-gradient: linear-gradient(135deg, #667eea 0%, #764ba2 100%);\n        --bg-color: #ffffff;\n        --text-main: #2d3748;\n        --text-sub: #718096;\n        --hover-bg: #f7fafc;\n        --border-color: #edf2f7;\n    }\n\n    .game-widget-container {\n        background: var(--bg-color);\n        border: 1px solid var(--border-color);\n        border-radius: 16px;\n        box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.05), 0 4px 6px -2px rgba(0, 0, 0, 0.025);\n        overflow: hidden;\n        font-family: 'Segoe UI', Roboto, Helvetica, Arial, sans-serif;\n        max-width: 100%;\n        margin-bottom: 20px;\n    }\n\n    .game-widget-header {\n        background: var(--primary-gradient);\n        color: white;\n        padding: 16px;\n        text-align: center;\n        position: relative;\n    }\n\n    .game-widget-header h3 {\n        margin: 0;\n        font-size: 18px;\n        font-weight: 800;\n        text-transform: uppercase;\n        letter-spacing: 0.05em;\n        text-shadow: 0 2px 4px rgba(0,0,0,0.1);\n    }\n\n    \/* Scrollable game list area *\/\n    .game-list-scroll {\n        \/* max-height removed\/adjusted since we only show 5 items, \n           scrolling is less likely needed unless on very small screens, \n           but keeping auto overflow just in case. *\/\n        max-height: 520px; \n        overflow-y: auto;\n        padding: 10px; \n        background-color: #f8f9fa; \n    }\n\n    \/* Custom Scrollbar *\/\n    .game-list-scroll::-webkit-scrollbar {\n        width: 5px;\n    }\n    .game-list-scroll::-webkit-scrollbar-track {\n        background: transparent;\n    }\n    .game-list-scroll::-webkit-scrollbar-thumb {\n        background: #cbd5e0;\n        border-radius: 4px;\n    }\n    .game-list-scroll::-webkit-scrollbar-thumb:hover {\n        background: #a0aec0;\n    }\n\n    .game-item {\n        display: flex;\n        align-items: center; \n        background: white;\n        padding: 12px;\n        margin-bottom: 8px;\n        border-radius: 10px;\n        box-shadow: 0 1px 3px rgba(0,0,0,0.05);\n        transition: all 0.2s ease-in-out;\n        text-decoration: none !important;\n        color: inherit;\n        border: 1px solid transparent;\n    }\n\n    .game-item:hover {\n        transform: translateY(-2px);\n        box-shadow: 0 4px 6px rgba(0,0,0,0.08);\n        border-color: #e2e8f0;\n    }\n\n    .game-item:last-child {\n        margin-bottom: 0;\n    }\n\n    \/* Icon styling improvements *\/\n    .game-icon {\n        font-size: 24px;\n        width: 48px;\n        height: 48px;\n        display: flex;\n        align-items: center;\n        justify-content: center;\n        background-color: #edf2f7;\n        border-radius: 12px;\n        margin-right: 14px;\n        flex-shrink: 0; \n    }\n\n    .game-info {\n        flex: 1;\n        min-width: 0; \n    }\n\n    .game-header-row {\n        display: flex;\n        align-items: center;\n        justify-content: space-between;\n        margin-bottom: 4px;\n    }\n\n    .game-cat {\n        font-size: 9px;\n        font-weight: 800;\n        padding: 2px 6px;\n        border-radius: 6px;\n        text-transform: uppercase;\n        letter-spacing: 0.5px;\n        color: white;\n        white-space: nowrap;\n        opacity: 0.9;\n    }\n\n    \/* Category Colors *\/\n    .cat-simulation { background-color: #f6e05e; color: #744210; }\n    .cat-action { background-color: #fc8181; }\n    .cat-logic { background-color: #63b3ed; }\n    .cat-strategy { background-color: #9f7aea; }\n    .cat-math { background-color: #68d391; }\n    .cat-puzzle { background-color: #f6ad55; }\n    .cat-arcade { background-color: #4a5568; }\n    .cat-edu { background-color: #4fd1c5; }\n    .cat-kids { background-color: #f687b3; }\n    .cat-words { background-color: #b794f4; }\n    .cat-chance { background-color: #ed64a6; }\n    .cat-fun { background-color: #faf089; color: #744210; }\n    .cat-time { background-color: #7f9cf5; }\n\n    .game-title {\n        display: block;\n        font-size: 15px;\n        font-weight: 700;\n        color: var(--text-main);\n        line-height: 1.2;\n    }\n\n    .game-desc {\n        display: block;\n        font-size: 12px;\n        color: var(--text-sub);\n        line-height: 1.4;\n        margin-top: 2px;\n        white-space: nowrap;\n        overflow: hidden;\n        text-overflow: ellipsis;\n    }\n    \n    .game-widget-footer {\n        padding: 12px;\n        text-align: center;\n        background: white;\n        border-top: 1px solid var(--border-color);\n    }\n    \n    .btn-more {\n        display: inline-block;\n        padding: 8px 20px;\n        background-color: #edf2f7;\n        color: #4a5568;\n        font-size: 13px;\n        font-weight: 600;\n        border-radius: 20px;\n        text-decoration: none;\n        transition: all 0.2s;\n    }\n    \n    .btn-more:hover {\n        background-color: #e2e8f0;\n        color: #2d3748;\n    }\n<\/style>\n<\/head>\n<body>\n\n<!-- Widget Start -->\n<div class=\"game-widget-container\">\n    <div class=\"game-widget-header\">\n        <h3>\ud83c\udfae Must Play Games<\/h3>\n    <\/div>\n    \n    <!-- All games are listed here but handled by JS below -->\n    <div class=\"game-list-scroll\" id=\"gameList\">\n        <!-- Game 1 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/money-master\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udcb0<\/div>\n            <div class=\"game-info\">\n                <div class=\"game-header-row\">\n                    <span class=\"game-title\">Money Master<\/span>\n                    <span class=\"game-cat cat-simulation\">Simulation<\/span>\n                <\/div>\n                <span class=\"game-desc\">Match target amounts before time runs out!<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 2 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/space-defender-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udef8<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Space Defender<\/span>\n                    <span class=\"game-cat cat-action\">Action<\/span>\n                <\/div>\n                <span class=\"game-desc\">Dodge, blast enemies & survive waves.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 3 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/tic-tac-toe\/\" class=\"game-item\">\n            <div class=\"game-icon\">\u2b55<\/div>\n            <div class=\"game-info\">\n                <div class=\"game-header-row\">\n                    <span class=\"game-title\">Tic Tac Toe<\/span>\n                    <span class=\"game-cat cat-logic\">Logic<\/span>\n                <\/div>\n                <span class=\"game-desc\">Classic X vs O. Play against AI or friends.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 4 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/sudoku-online\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udd22<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Sudoku Online<\/span>\n                    <span class=\"game-cat cat-logic\">Logic<\/span>\n                <\/div>\n                <span class=\"game-desc\">Brain training with numbers. Easy to Expert.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 5 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/gomoku-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\u26aa<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Gomoku<\/span>\n                    <span class=\"game-cat cat-strategy\">Strategy<\/span>\n                <\/div>\n                <span class=\"game-desc\">Five-in-a-row! Strategic board game.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 6 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/kakuro-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83e\udde0<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Kakuro<\/span>\n                    <span class=\"game-cat cat-math\">Math<\/span>\n                <\/div>\n                <span class=\"game-desc\">Crossword sums. Train logic skills daily.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 7 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/2048-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83e\uddee<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">2048<\/span>\n                    <span class=\"game-cat cat-puzzle\">Puzzle<\/span>\n                <\/div>\n                <span class=\"game-desc\">Slide & merge tiles to reach 2048. Addictive!<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 8 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/xiangqi\/\" class=\"game-item\">\n            <div class=\"game-icon\">\u2658<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Xiangqi<\/span>\n                    <span class=\"game-cat cat-strategy\">Strategy<\/span>\n                <\/div>\n                <span class=\"game-desc\">Master the strategy of Chinese Chess.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 9 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/stack-attack-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udfe6<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Stack Attack<\/span>\n                    <span class=\"game-cat cat-arcade\">Arcade<\/span>\n                <\/div>\n                <span class=\"game-desc\">Stack blocks perfectly to clear lines.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 10 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/math-slither-game\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udc0d<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Math Slither<\/span>\n                    <span class=\"game-cat cat-math\">Math<\/span>\n                <\/div>\n                <span class=\"game-desc\">Navigate snake to the correct answer.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 11 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/multiplication-tables-practice\/\" class=\"game-item\">\n            <div class=\"game-icon\">\u2716\ufe0f<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Multiplication<\/span>\n                    <span class=\"game-cat cat-edu\">Education<\/span>\n                <\/div>\n                <span class=\"game-desc\">Master your times tables with fun exercises.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 12 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/what-time-is-it\/\" class=\"game-item\">\n            <div class=\"game-icon\">\u23f0<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Time Master<\/span>\n                    <span class=\"game-cat cat-time\">Time<\/span>\n                <\/div>\n                <span class=\"game-desc\">Learn to read analog clocks interactively.<\/span>\n            <\/div>\n        <\/a>\n        \n        <!-- Game 13 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/math-practice\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83e\udde9<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Math Practice<\/span>\n                    <span class=\"game-cat cat-edu\">Education<\/span>\n                <\/div>\n                <span class=\"game-desc\">Speed quizzes to boost your calculation accuracy.<\/span>\n            <\/div>\n        <\/a>\n\n         <!-- Game 14 -->\n         <a href=\"https:\/\/www.ezcalculatoronline.com\/math-game-for-kids\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udc3b<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Math for Kids<\/span>\n                    <span class=\"game-cat cat-kids\">Kids<\/span>\n                <\/div>\n                <span class=\"game-desc\">Colorful, animal-themed math learning.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 15 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/ultimate-vocabulary-challenge\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83d\udd24<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Vocabulary<\/span>\n                    <span class=\"game-cat cat-words\">Words<\/span>\n                <\/div>\n                <span class=\"game-desc\">Expand your English vocabulary and climb ranks.<\/span>\n            <\/div>\n        <\/a>\n\n        <!-- Game 16 -->\n        <a href=\"https:\/\/www.ezcalculatoronline.com\/dice-roll-math-challenge\/\" class=\"game-item\">\n            <div class=\"game-icon\">\ud83c\udfb2<\/div>\n            <div class=\"game-info\">\n                 <div class=\"game-header-row\">\n                    <span class=\"game-title\">Dice Math<\/span>\n              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